
It makes the most sense to go and save Jameson first. There’s another Science check of 30 to pass in this conversation, but agree to collect the plans regardless. He’s a weapons engineer that needs some schematics from an overrun lab - another secret you can steal. Next, close to Roseway’s door you can speak to Orson Shaw. This is easy to do at the same time as grabbing Crane’s. Ask him about his research - and choose a Science check of 30 if you wish - then agree to help close down the experiment he left running in the main lab. Mark “The Distress Signal” in your Journal to get markers for them.

Now that’s everything from Crane, there are two more scientists to speak to in Roseway. This gives you the “By his Bootstraps” quest. When Jameson comes up in conversation, ask about him and offer to stage a rescue - it’s important for the resolution of a couple of quests. There’s an Intimidate check of 30 to bully out the true nature of his research here, but it’s not totally necessary.Īgree to return his research, turf out the outlaws who’ve overrun the facility, and offer to take care of the Raptidon problem as well. Head inside the building and speak to Anton Crane.Īsk him about his predicament and why he sent the distress signal. Speak to Berke for some context on your situation if you wish, but the main man you need to speak to is at the base of the tall tower in front of you. Transition inside and you’ll meet some friendly Auntie Cleo corpos. Follow the quest marker forwards, taking out any enemies on the way and you’ll come up to a large walled research base.

Once you receive the tip off from Gladys, return to the Unreliable and speak to ADA to play the distress signal, then go to the galaxy navigator map, click Terra-2 and then the Roseway landing pad.Įxit the ship and stride out into the spooky deserted landscape. The Doom that came to Roseway quest guide The are two Journal quests to keep tabs on here: “The Distress Signal”, which points you towards the corporate secrets, and “The Doom that came to Roseway” which advances the station’s story. It's also a quest that's referenced in The Outer World's best ending. Your choices in this quest aren't quite as binary as in "Comes now the Power", but there are still multiple paths. There’s enough money to be made if you just go and complete the sidequests in Roseway, rather than selling them to Gladys.

She’ll pay for any corporate secrets you can dig up, but there’s more in play here.

With dollar signs in her eyes Galdys gives you a tip off to a distress signal coming from the Roseway facility, an allegedly abandoned Auntie Cleo test sight. The Groundbreaker’s kindly smuggler Gladys has one for sale, but it’s not cheap 10,000 bits not cheap. To continue your mission to help the Hope colonists, you need to get to Monarch - and that means getting your hands on a Navkey to Stellar Bay.
#The outer worlds secrets how to
Here’s how to complete the “ Doom that came to Roseway” quest, and all the related subquests - “ By His Bootstraps”, “ Vulcan’s Hammer”, and “ The Amateur Alchemist”. Corporate espionage? Covert research facilities? All in a day’s work when you’re in The Outer Worlds.
